Posts Tagged ‘Blooms’


Marc Prensky Shaping Tech in the Classroom

Mark Prensky’s “Shaping Tech in the classroom” visual note by Nicki Hambleton

On being Literate


Photo Credit: adamrhoades Flickr via Compfight cc

Today’s classroom is a far cry from when I started teaching back in the 1990’s. Nowadays, schools may have a 1:1 laptop programme, BYOD, a suite of static computers or trolleys of iPads to use. Students communicate via online learning platforms, such as Edmodo or Teamie, write and submit assignments via Google docs and create a plethora of ideas using devices or applications. Technology is evolving at an astonishing rate and educators are responsible for students ever-changing skills as a result. What does it mean to be literate in today’s technology-driven education? What are the necessary skills needed to navigate, communicate and create?

When we consider being literate we think about being able to read and write. According to the dictionary, being literate is to have “education or knowledge, typically in a specified area” (Oxford Dictionaries, n.d). Being able to read and write has always been a basic requirement to understand the world around and the standing block of Primary education. But the world around has changed and, in the 21st century, being able to understand and navigate the digital world is becoming a necessity. To be able to interact and communicate; to read, interpret and dissect information; to connect and collaborate online and to be able to trust and research what is real and what is not are skills today’s students need to be taught.

Marc Prensky described Millenials as “Digital natives” having being born into the digital era and thus more naturally capable and adaptable to the skills needed when using technology. (Prensky, 2001) But do we assume digital literacy? In 2015, the Pew Research Center reported that “in the US, about 5 million households with school-aged children did not have access to the internet at home.” and “many homes did not have laptops or computers” leaving students to use their phones to access websites and facilities online (as cited by Abumu, 2017 ). How can so many students without adequate access possibly become fully literate in the digital skills needed to sail through university? What does it mean to be digitally literate? And what of the “digital immigrants”: instructors and teachers who ventured into technology later in their careers. How might this polarisation limit development or become barriers to our students’ 21st-century progress?


Photo Credit: Sina Farhat Flickr via Compfight cc

What is Digital Literacy?

In his book of the same name, Paul Gilster describes digital literacy as “the ability to understand and use information in multiple formats from a wide range of sources when it is presented via computers. (P Gilster, 1997). He says that being literate has never been solely about being able to read and write, but it is about understanding and making meaning from what we read. In 1974, Paul Zurkowski explains that “information is not knowledge” but that it is important for the consumer to know what to do with that information, how to work with it, and use it for other purposes, such as problem-solving. “Information is a tool to accomplish a purpose” (as cited by W Badke, 2010). Therefore we can ascertain that digital literacy is about interpretation, understanding and cognition of what we see.


20 years on from Gilster’s first use of the phrase, we must now look in more depth at what specific literacies are needed to enhance students skills to survive and thrive in the 21st century. 3 such resulting digital literacies are Information Literacy, Visual Literacy and Media Literacy. As communication changes with the advances in technology, these literacies are multimodal (C Jewitt, 2008) often combined and supportive. One cannot visit a website or blog, such as this, without finding it necessary to interpret an image alongside information. Being competent in understanding texts, interpreting images and other media through digital sources is the new backbone of education, as the internet is their primary source of learning both inside and outside of the classroom. As students become older and more independent learners, they are more vulnerable to a wider range of sources, including social media, and it is imperative that they are able to discern and navigate through this wilderness of information to find truth, meaning and understanding.

In her TED Talk, “Creating critical thinkers through media literacy”,Andrea Quijada searches for “that untold story” in order to deconstruct stories, or decode adverts, films or other media. (A Quijada, 2013). A student of hers said that “media literacy connects school to real life”. Doug Belshaw, in the Essential Elements of Digital Literacies, agrees that learning should connect to students’ interests and it is with this relevancy that motivation occurs. (Belshaw, 2012). He advises that both adults and students need to be motivated by their own interest rather than being enforced and, as “digital immigrants”, motivation needs to be high to inspire adults to learn something new and potentially challenging. My septuagenarian mother was positively inspiring when learning how to use an iPad several years ago to communicate and connect with family and friends.


Photo Credit: Tayloright Flickr via Compfight cc

Thinking becomes critical

With smartphones bringing the world literally to our fingertips, we consume and interact with so many sources of information every day. From videos to news sites and diagrams to data, we must learn how to interpret and understand this new form of knowledge and information. In the article “Connecting the Digital Dots: Literacy of the 21st Century”, authors Barbara Jones-Kavalier and Suzanne Flannigan advocate for the “need to teach true literacy – skills in analysis, synthesis and evaluation” (Jones-Kavalier and Flannigan, 2006). Referring to Bloom’s original taxonomy, these skills are essential for critical thinking. With the revised taxonomy, by Anderson and Krathwohl in 2001, synthesis is replaced by creating and it is this aspect of digital literacy which moves students from consumers to creators.



Photo Credit: the pain of fleeting joy Flickr via Compfight cc

Researching digital literacy brings forth multiple models, descriptions and articles. In order to move away from a description, Doug Belshaw, in his book and accompanying talk, identifies 8 essential elements of digital literacy: cultural, cognitive, constructive, communicative, confident, creative, civic, critical (Belshaw, 2012). It is here that he explains how Remix being at the heart of digital literacies (9:12). Just as Prensky talked about doing “new things in new ways” (M Prensky, 2005), Remix is about using new tools to create new learning. In the classroom, this might mean students use blogs to share their writing or artwork, communicating and collaborating with one another and connecting with students around the world for ideas and feedback: reading and writing remixed. In my classroom, art students still create art traditionally but use Padlet to share their progress and comment on each others’ work to review ideas. The tool changes how they interact and, as well as tracking their ongoing skills and progress, they can reflect and refine their work as a result. It visually keeps a record and students can see each others’ work to inspire or encourage where appropriate. This new form of participation and communication begins the process and practice to enhance their skills in new literacies. “Every time you’re given a new tool, it gives you a different way of impacting the world” (Belshaw, 2012).


Critical Digital Literacy

As our students consume even more information on a daily basis, critical digital literacy is now one of the main competencies of modern learning and it is imperative that we embed the skills in our curriculum. According to Juliet Hinrichsen and Antony Coombs at the University of Greenwich Critical digital literacy consists of those skills, dispositions, and practices that enable one to critically read and create digital, multimedia texts” citing Freebody and Luke’s Four Resources Model of critical literacy. (1990) As a result of their research they developed a model with 5 dimensions of digital literacy as seen in the diagram below:


The 5 resources model of Critical Digital literacy by Juliet Hinrichsen and Antony Coombs at the University of Greenwich

As students struggle to decipher the wealth of real and fake news online, schools are under increasing pressure to integrate meaningful critical digital literacy into their curriculum. Kavalier and Flannigan mention that “few organisations have developed comprehensive plans that specify technical learning objectives or ensure successful integration of technology to enhance students’ digital and visual literacy”. (Kavalier and Flannigan, 2006). I would like to say that things have moved on over the past 11 years since their article but it may not be the case worldwide as some schools are still grappling with the effective execution of relevant 21st-century skill-based learning.

Just recently, Lokman Mansor wrote in the Straits Times that children in Taiwan were set to study a new curriculum “media literacy” in 2017, designed to teach critical reading of propaganda and the evaluation of sources in the hope of providing valuable training in journalism for the future but also to equip them for life in the information era. (L Mansor, 2017)

But children are not the only ones who need to learn these digital literacy skills. Many educators and administrators were not born into this digital world and also need to learn how to navigate and make sense of it in relation to their personal and professional lives.

It is with this that I am reminded of our ongoing consultation my team have been working on to articulate digital literacy across the school. This is by no means an easy task and it has taken many meetings and research to decide on the skills necessary from Kindergarten to IB.  iLearn, a 5 year programme at UWCSEA, was introduced in 2010 to integrate 1:1 laptops, and over time Google apps to GSuite and, more recently, Teamie, our dedicated online learning platform. At the beginning, much of this was new to us all but as time progressed students and teachers alike became more fluent in their use of these tools, utilising them each day as part of their teaching and learning. The articulation process is a collaboration, developing a whole school digital literacy programme to track what literacies and skills are needed to best equip our students. The focus areas we have agreed upon are citizenship in a digital world, researching, creating, communicating and collaboration with digital tools, managing and operating digital tools and computational thinking. The discussions are rich and the research invaluable in creating a curriculum with longevity, a tough task with such a changing world we live in.


But is it enough just to be competent in modern literacies?

Moving towards Digital Fluency

Resnick, Rusk, and Cooke (1998) write, “Technological fluency means much more than the ability to use technological tools; that would be equivalent to understanding a few common phrases in a language. To become truly fluent in a language (like English or French), one must be able to articulate a complex idea or tell an engaging story–that is, to be able to make things of significance with these tools” (as cited by S Niessen, 2015)


When we learn a new skill, such as a new language, we aim for initial basic understanding, followed by competence, working towards fluency and this takes time and practice. It is so with digital skills. It takes time and experiences in multiple contexts to become more fluent in using technology, to select the appropriate tools and to be able to express ideas using them.


Photo Credit: Tayloright Flickr via Compfight cc

From consumers to creators

In order to further refine our competencies and work towards more fluency in digital literacies, we must look to develop deeper skills in our students that go beyond consuming. It is important that we allow students to learn about the why as well as the how of digital technology. Mitch Resnick, in his 2012 TED talk, “Let’s teach kids to code”, talks with enthusiasm about the importance of understanding how computers work and therefore the need to teach coding. He suggests that we move from traditional literacies to fully understand the realm we are learning in: “Read – read to learn; coding to learn”. He mentions the importance of coding to “think creatively, systematically and communication” and that we can become more fluent “by understanding it, manipulating it and creating” (M Resnick, 2012). Belshaw and Resnick both talk about moving on from “elegant consumption” (Belshaw, 2012) to creating and where Remix is the new working model of creativity.

The essential fluencies

To delve deeper into fluencies, Andrew Churches and Lee Watanabe Crockett, of the Global Digital Citizen foundation, developed the 6 essential fluencies of innovative learning. In their book, “Mindful Assessment: the essential fluencies”, real-time problem solving and collaboration are cited as one of the most needed skills in industries as diverse as mining. (Crockett and Churches, 2017) In their previous book, “Literacy is not enough”, they identified a set of skills that students would require to “become architects of a future world we can only imagine and masters of challenges we cannot imagine” (Crockett, Jukes and Churches 2011) which were based on this diagram’s 21st century skills (or essential fluencies). It is refreshing to see a modern take on fluency in education, written by educators for educators and how these can help us in developing global digital citizens.  


One can become overwhelmed with so many models, diagrams, and descriptions of what it must take to properly develop our youngsters for tomorrow’s world so we must sift through to find the best fit for our current school and context. We must weigh up the pros and cons and balance the needs of our schools with the wishes of our students. How do teachers keep abreast of new technologies to be competent let alone fluent in all aspects?

Old literacy and new literacies

In my classroom, we still work with traditional skills combined with modern technology, just as old literacies are just as relevant today as new multiliteracies. We still consume a lot of visual information and knowledge but we also look at remixing the old with the new, combining traditional forms of art with new and emerging ones. No one skill is enough to determine true fluency in art (or any other curriculum) and we cannot neglect the emergence of digital forms of art such as AR and VR. Just as Leonardo da Vinci utilised the lens as the modern technology of his era to develop the camera obscura and develop his art towards more realism, so too must we educators embrace the new world our students will be living and working within and help them to develop the necessary skills to be creators and innovators. Introducing the work of game designers, experimenting with immersive media like Teamlab, and yes, bringing coding into the art classroom may well be the new curriculum around the corner. This means we as educators must keep abreast of the new skills and needs our students require for their future careers and to make sure we are not left behind as“digital immigrants”. We must hone our digital literacies and converse with the younger generation to learn with them and thus become the empowering educators they need. To become more fluent, together we must utilise all we know from traditional literacy combined with what we now know about modern multiliteracies to best educate and equip students for the what the next 20 years will bring.


Photo Credit: spin’n’shoot Flickr via Compfight cc

Closing the Digital Divide

But how does the rest of the world keep up? How do children in impoverished areas develop these skills? Is the divide between the rich and poor widening with regard to digital literacy? With inequalities across the world, how do we lessen this gap whilst technology advances so rapidly? When will access to technology be free and available to all, so that consumers can become creators no matter their culture, status, age or upbringing? How could schools and communities help towards digital inclusion? (IMDA, 2017)

With the dawn of a new era of modern media, who will be left behind to widen the gap even further?


Photo Credit: Chris Jadoul Flickr via Compfight cc


Abamu, Jenny. “Students Say They Are Not as Tech Savvy as Educators Assume – EdSurge News.” EdSurge, EdSurge, 22 June 2017,

Badke, W. (n.d.). Foundations of Information Literacy: Learning from Paul Zurkowski. Retrieved from

BELSHAW, DOUGLAS, AJ (2012) What is ‘digital literacy’ ? A Pragmatic investigation., Durham theses, Durham University. Available at Durham E-Theses Online:

Bloom’s Taxonomy. (n.d.). Retrieved from

Jones-Kavalier, B and Flannigan, S. “Connecting the Digital Dots: Literacy of the 21st century” Educause Quarterly No 2, 2006

“Critical Digital Literacy Explained for Teachers.” Educational Technology and Mobile Learning,

Crockett, Lee, et al. Literacy Is Not Enough: 21st-Century Fluencies for the Digital Age. Hawker Brownlow Education, 2012

Crockett, Lee, and Andrew Churches. Mindful Assessment: the 6 Essential Fluencies of Innovative Learning. Solution Tree Press, 2017

Gilster, P. (1997). Digital literacy age. John Wiley & Sons.,

Information Fluency – iTeach2. (n.d.). Retrieved from

Jewitt, C. (2008, 02). Multimodality and Literacy in School Classrooms. Review of Research in Education, 32(1), 241-267. doi:10.3102/0091732×07310586

Mansor, L. (2017, December 30). The ills of fake news. Retrieved from

Prensky, M. (2001). Digital natives, digital immigrants. Marc Prensky.

Prensky, M. (2005, December 02). Shaping Tech for the Classroom. Retrieved from

Resnick, M., & Rusk, N. (1996). The Computer Clubhouse: Preparing for life in a digital world. IBM Systems Journal, 35(3.4), 431-439. doi:10.1147/sj.353.0431

  1. (2013, February 19). Creating critical thinkers through media literacy: Andrea Quijada at TEDxABQED. Retrieved from
  2. (2012, March 22). The essential elements of digital literacies: Doug Belshaw at TEDxWarwick. Retrieved from

“The Essential Fluencies.” Global Digital Citizen Foundation,

“The 5 Resources Model of Critical Digital Literacy.” Google Sites,

What is Digital Literacy? (2017, October 19). Retrieved from

What is Digital Literacy? (n.d.). Digital Literacy Skills for FE Teachers, 8-27. doi:10.4135/9781473909571.n2

What is digital fluency? (2016, July 20). Retrieved from

What is Digital Fluency?. Available from: [accessed Jan 03 2018].

Literate | Definition of literate in English by Oxford Dictionaries. (n.d.). Retrieved from




Screen Shot 2017-06-18 at 8.32.56 PMThe Creative Revolution – full STEAM ahead

First there was the Industrial Revolution in the late 18th century with the mechanisation of the textile industry. Then, the second industrial revolution of the early 20th century leading to increased mass production and in the 1980’s the Digital Revolution was well underway, changing industry again. So what’s next?

Are we about to have a new revolution or is it staring us in the face? Could this be the Age of Creativity?

According to Sir Ken Robinson, “Creativity is as important in education as literacy” so what are we doing about it? (TED, 2009)

Ken Robinson Creativity

We read about the importance of STEAM and the integration of the Arts being crucial for holistic education, so why, in the UK, are creative subjects being cut from GCSEs and A Levels, including History of Art. (Independent, October 13th 2016) In fact, A Level History of Art will see its last students examined in 2018. In response, historian Simon Schama says: “Axing art history deals another blow to the creative capital of this country. Art history is an exacting discipline: to engage with it needs history, philosophy, languages, literature, tools the next generation needs.”

In the US, Trump proposed cutting funding to Arts related agencies like the National Endowment for the Arts (NEA) (Independent May 1st 2017)

In Australia, over 50 creative subjects have lost funding for student loans including jewellery, circus and art therapy (Student loans cut to creative courses, Richard Watts, ArtsHub, 10 October 2016).

So instead of supporting and promoting more time and resources to creativity it appears to be quite the opposite.

Why is creativity so important to our future?

For over 20 years I have been promoting the benefits of the Arts and how the skills involved in our subjects go beyond simply being able to paint, draw, sing or dance.  It genuinely upsets me that students, at aged 14, can all but give up any form of creativity as they enter GCSEs. Even Group 6 of the IB Diploma is optional, where students do not have to choose a creative subject and can opt for another science or language for example. In my short video, prepared as a proposal for an ADE showcase on creative thinking, I highlight the growing trend away from creativity further up the school and how this skill is such an important life skill. A skill needed for a world that is rapidly changing, for jobs which we do not yet know and the obvious need for innovative and creative thinkers.

Being creative is not about being artistic, dramatic or musically minded. It is about thinking differently. Creative thinking is a skill that must be encouraged and taught through opportunities in every subject.

Tara Prendergast, in her TEDx talk The Creative Revolution, reminds us that we are “living in a world that is moving so fast and where technology is blowing our minds”. Being creative is one of the top skills needed to prepare students for this future. According to P21’s Framework for 21st Century Learning “A focus on creativity, critical thinking, communication and collaboration is essential to prepare students for the future.”


In order to develop this essential skill Prendergast says we should “build community and a culture around creativity”. So what does this look like in your school? What exists already to encourage and cultivate a culture of creativity?

How can we encourage creativity?

In Primary school, play forms a crucial role in allowing students the time and space to freely experiment, invent, fail and succeed.

The Kindergarten approach allows learners to develop as creative thinkers for a world that is changing more rapidly than ever – the need to be creative is imperative in order to come up with innovative ideas for solutions we don’t not know about yet. “We need to develop innovative solutions to unexpected problems that will arise” (Mitchel Resnick, MIT). In the same way that Kindergarteners learn, we need to continue this approach throughout our lifetime: experimenting, inventing, failing and succeeding. There is a genuine need to tinker and play in order to develop creativity.

In my previous post about Play, I talked about the need for students and adults alike to be more playful, to problem solve and thus more creative. But what about higher up the school? How can all subjects integrate elements of creativity alongside their content?

In the revised Bloom’s Taxonomy, CREATE appears at the top, upgrading “synthesis” and leapfrogging “evaluating”, for we know that, in order to create we must thoroughly evaluate first. How do different curriculum areas incorporate this higher order thinking?


What do you do to promote creativity?

Taryn BondClegg, a 5th Grade teacher, recently posted about creativity on her blog, Risk and Reflect. If you are in Primary, I urge you to read this engaging post about her Creativity Thursdays. Actually, if you are NOT in Primary, I urge you to read her post! In brief, she dedicates one whole day a week for her students to pursue their creative passion or a creative project they want to learn more about. They select from “a menu of creative endeavours” each week and what Taryn noticed goes way beyond simple creativity:

Not only were students developing their Learner Profile attributes, PYP attitudes and ATL skills, but there was also rich, authentic engagement with literacy, math, humanities and science!

Whether you are interested in STEAM projects or just want to help develop curious and creative individuals, there is compelling evidence for teaching innovation and creativity.

Imagination is more important than knowledge. Albert Einstein

Pete O Mara, in the Times Herald article on May 17th, 2017, states that “developing the creative mind has never been more important“. Why are schools and parents paying more attention to grades and assessments and such little emphasis on creativity and imagination?

“We place such a high value on intellect in our education and ignore imagination.”  (Pete O Mara)

Creativity in Education - exploring the imbalancePhoto Credit: Shakespeare1980 Flickr via Compfight cc

There are so many ideas for incorporating creativity, imagination and thinking, I found it hard whittling my research down to just one to start you off! The 3 Rules of Creativity by Stephen Guise on Pick the Brain, back in 2014, still rings true for me today and hopefully offers you some simple guidance:

3 Rules of Creativity

Rule #1 Limit your options and narrow your focus

Being specific about what your task or goal is will help focus your ideas. Too many options can be overwhelming so limit these so you can develop better ideas. Narrowing your focus can lead to greater creativity.

Rule #2 Believe you’re creative

Self belief plays a huge part in being more creative as it does in many walks of life. Believing you can improve is the first step.

Rule #3 Embrace bad ideas

By rejecting bad ideas you may be preventing a good idea forming. By accepting bad ideas are just ideas you might be able to combine them to produce a good idea.

Simple, right? You have no excuses – get out there and not only teach creatively but teach for creativity. (Quote courtesy of Sir Ken Robinson)

I’ll leave the last word to John Spencer on how creativity is tough. It is tough but worth it.



Mark Prensky's "Shaping Tech in the classroom" visual note by Nicki HAmbleton

Marc Prensky’s “Shaping Tech in the classroom” visual note by Nicki Hambleton

Juggling and balancing

It occurred to me that I write too much. The thing is, I have lots to say and many ideas. The idea of making the visual notes was to consolidate my thinking and clarify my thoughts, yet it seems to open many doors to new forms of thinking. My head is like the internet, a web connecting one thought to the next; to a TED talk, an image, a quote, blog post, conversation or link on Twitter. I am juggling many thoughts and ideas this week and wondering how to balance it all. Imagine 28 tabs open all at the same time- that’s my mind.

Have teaching and learning changed with the introduction of new tools?

Whilst reading the final part of  “Living and Learning with New Media” (MaCarthur Foundation) and Marc Prensky’s “Shaping Tech for the Classroom” on Edutopia I was reminded of Ken Robinson’s “Changing Education Paradigms” RSA animate. We teach in an intensely stimulating world and students are easily distracted from what Robinson calls “the boring stuff”. We need to engage them and understand their world, find out what motivates them and how to incorporate this meaningfully into our lessons without losing the grip on what and why we are teaching this. In a world of distractions to us adults too, I find this choice a minefield!

Waking them up!

Ken Robinson pinpoints that in The Arts students are fully alive, operating in the present moment and that through art, dance, music and drama their senses are on full alert “operating at their peak”. “We should be waking them up to what they have inside of themselves”. How can we do this?  What have I done recently that “woke them up”? It seems to be a sad fact that students become less imaginative and lose creativity the further they rise up the school. In kindergarten, students have multiple ideas for any given theme, yet as they move through Middle School they seem to lose this, “as they become more educated,  so creativity deteriorates”. Education knocks it out of them. This week I decided to jump on the imagination bandwagon with Matt McGrady in sharing drawing prompts with my MS art classes. In a nutshell, I start the lesson with a 5 minute observation drawing to literally warm students for doing art up yet calm them down ready for the learning ahead. (adapted from Marvyn Bartell‘s warm up ritual). Matt decided to shake things up a bit and connect with other teachers through Twitter and suggested an imaginative drawing prompt. So from Monday morning my students were given this: Screen Shot 2014-03-01 at 17.32.34 From unicorns to doughnut factories, hot air balloons and fire breathing dragons they let their imagination run wild (and thoroughly enjoyed the freedom of choice to boot). 5 minutes wasn’t long enough for them, yet it was crucial there was a time limit (we had other work to do too!). But at the end of the 5 minutes it felt hugely important to them to talk about their drawing. So instead of letting them just explain, I tipped it on its head. Using one of Howard Gardner’s Thinking routines (Visible Thinking), the artist remained silent for one minute whilst their partner spoke about what they see, think and wonder. It was hilarious to watch their faces and they were itching to share what they were communicating and the idea behind their drawing. It had truly woken them up, yet had also given them an effective strategy to discuss artwork.

photo 1 photo 2

During our monthly PLN meeting my group (Assessment for Learning) was discussing the power of peer learning and how this might be more effective through technology. It was here that the conversation arose about the “I see I think I wonder” routine. It seems that learning to talk about art can help students analyse and this is a valuable skill across curricula as Amy E Herman explains:

So, how can I effectively incorporate technology in the same engaging and motivating way, yet keep the essence of the learning at the forefront?

Students love to be in control, or at least to think they are in control of their learning. We owe it to them to include them in the planning, the preparation and the process. In order to effectively integrate technology we must first consult the students – what do they use, how best do they learn, what is their passion? It is through these conversations that we unravel what it is to be a middle school learner. In an education world where personalised and Individualised learning is becoming far more necessary we, as educators must search for ways that help students to learn more effectively.

But are we using technology to do what we would have done but in a different way. Prensky highlights the change in our approach from dabbling to innovative methods of incorporating technology into the classroom in a similar way to Blooms Higher order thinking. It was through visualising this process that my mind started to wander into thinking about what we actually do in terms of technology in the art room and is it transformational? As we integrate more technology into our lessons, we need to bear in mind that “it’s not about the device anymore but it’s about the learning going on” (Dana Watts, COETAIL livecast February 11th 2014).

New ways to do old things

In what ways are we trying to redo old things but in new ways? Are these methods valuable as we discover what technology and tools work in today’s classroom and as we experiment with new media? What is new media today?

Sonja Delafosse captures these thoughts beautifully and helps us to understand what skills are necessary in “Teaching in the 21st century”

Collaborating on Google docs, connecting through Twitter, communicating and sharing on student blogs, offering feedback on Picasa. Are these helping to integrate technology effectively and with the desired effect on student learning?

New things in new ways

One way I found that can help develop our thinking is to read Kathy Schrock’s “Bloomin’ Apps” article. She shares multiple suggestions in which technology can be used to support Bloom’s Revised Taxonomy as well as making the crucial link with the SAMR model. Visit the site to see how she visualises which types of apps are best used at which phase in the thinking and it is invaluable as a check for how learning is enhanced by technology.

In my Global concerns group PAW (Promoting Animal Welfare) we meet once a week through lunch for 30 minutes to discuss and find ways to share and learn about animals in danger and students have recently been sharing their PAW passion through a google presentation in order share with the group for a 2 minute “Spotlight”. It seems like a new way to do an old thing so we started to discuss new ways to communicate and engage others in their learning: stop motion, video scribe and animated RSA style visual notes and an ebook to capture their ideas, communicate and share with the community. One 12 year old is developing an app and a group is planning an ebook to share their findings and communicate their concerns with their peers and the community. Surely this is heading in the right direction, isn’t it?


So as usual, I am left with a question – why use technology in Art when traditional media will work just fine? I am faced with this quandary on a daily basis – when is it authentic, useful, worth it? How do we balance the traditional skills with the new?

And so to my planning project, the one about Sustainability, collaboration and connecting. As Sir Ken said, “collaboration is the stuff of growth”. We learn best when collaborating. Students love working with others, “hanging out” and “messing around” with ideas and sharing direction. I want the project to centre around working together to discover, develop and communicate. As it is a difficult subject to research and students may have only a little prior knowledge, we will start collaboratively using Padlet to brainstorm ideas and harness the knowledge in the room. I want students to reach out into the Twitter community and connect with organisations and experts who can help them discover where the food on their plate comes from, hence the title “Food for thought”. Through this process I am hoping they will make connections and find new ways to feed their imagination and find out what they want to communicate through their Art. As their ideas start forming for their installation work I am hoping they will feel compelled to communicate their findings through a short PSA style video and to share this through Youtube. As my plans begin to solidify, any feedback on the process or the development along the way would be very gratefully received!

Just what are we doing differently than before – how are you developing new ideas from new things? or are we just doing old things in new ways? Has my teaching changed – it has, it is and it will, but it will take some time, investigation and experimenting to find out what works best and what will be the most effective. In the mean time, I’m having fun trying!

“I don’t know where the journey ends but I know where to start”. Avicii– “Wake me up”